🔴 Problem
A 23-person team with no shared design language. Artists built assets the engineers couldn't use. UI was unreadable at racing speeds. Dependencies were invisible until they became blockers.
🟠 Process
Introduced Agile sprint structure with daily stand-ups to surface blockers early. Built a Game Wiki in Notion to give the whole team a single source of truth. Ran UI playtests at simulated racing speeds to test legibility before locking assets.
🟢 Result
Functional prototype delivered on schedule. Cross-team dependencies resolved weeks earlier than previous projects. UI passed readability tests at speed — something the old design consistently failed.
✓ Delivered on schedule
✓ UI passed speed readability tests
✓ 23-person team coordination solved
// Contributions
Project leadership & vision
Sprint planning
UI design
Documentation (Notion)
Cross-team communication